![]() ![]() With unique Heroes, building chains, tech trees, recruitment options, Lord and Hero skill-trees, and an exclusive Lore of Magic (The Lore of The Wild), they offer a new and feral way to play Total War: WARHAMMER.Įach army led by a Beastmen Lord has a Bestial Rage meter. The Beastmen also spread Chaos Corruption wherever they go, destabilising provinces and causing attrition to enemy forces. This makes them immune to the attrition caused by infighting when two or more hordes stand in close proximity, and promotes a more collaborative approach between hordes. Unlike Chaos Warrior hordes however, all Beastmen units bear the Resilience passive ability. The Beastmen offer a uniquely aggressive horde-style campaign game, carrying their infrastructure as they travel and never settling in the conventional fashion. Other Beastmen tribes lurk in the wild woodlands however, and a great show of arms will be required to secure their loyalty… The player assumes the role of Legendary Beast-Lord Khazrak The One Eye as he lays waste to the lands of men and attempts to slay his nemesis Boris Todbringer, the Graf of Middenheim. The theatre of conflict is a bespoke campaign map representing the densely forested landmass stretching from The Reikland Channel in the West to Hochland in the east. The Beastmen are playable in the Grand Campaign, custom and multiplayer battles, and in their very own Story Campaign, An Eye For An Eye.Īn Eye For An Eye is a compact Story Campaign that pits the Beastmen in a berserk guerrilla war against mankind. A feral, Chaos-tainted horde race, they move like a plague across The Old World, fielding half-human aberrations and colossal beasts in battle, many of which feature unique abilities. The Call of The Beastmen Campaign Pack introduces the Beastmen as a playable race to Total War: WARHAMMER. The bray of the battle-horns pierces the gloom, and beyond: from Bordeleaux to Ostermark, the Call Of The Beastmen will be heard across The Old World! They gather to them great Warherds of barbarous, bestial fiends, forged in the Time of Chaos dark amalgams of human intelligence, animal cunning and raw, reckless ferocity.Īs The Beastmen emerge from their woodland lairs, ten thousand hooves stamp in agitated union, and a foetid musk arises from the sea of matted fur. Between the twisted trunks, the Beastlords grow restless with an all-consuming battle-thirst. Something stirs in the deep dark forests of The Old World. Hordes of New Unique Units, Monsters, Heroes, Magic and Game Features.Adds an additional campaign map to the game with the unique ‘Eye for an Eye’ Beastmen story Campaign. ![]()
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